Improvement of the lobby menu: Changed the structure of the menu and changed the position of the buttons to make it clearer and easier to use. Additionally there are 2 new options: random selection of levels and exclude levels completely from the selection. The save menu has also been simplified and some translation mistakes and misspelled words have been fixed.
Screen shake added when you die and ofcourse an option for that in the options menu
Slow motion time reduced when someone wins the level
Minor performance improvements
Additional text info added to certain maps at the start of the level, which remains at the bottom of the screen.
Level Fly: Major changes such as different obstacles, graphic changes and environmental changes
Level Ride the Line: Performance improvements, script and prefab changes/cleanup, camera follow system changed
Level You Better Dodge: Collider change
Level Poisonous Water: start time adjustment
Level Precision Jump: Minor obstacle spawn changes
Level Ride The Line 2: Background adjustments
Level Run Or Die: Old textures of the remaining objects from the first version replaced
Collider adjustments in all Rope Jump Level
Player win text position adjustment
Player blood effect scaling issue fixed
Option menu: minor text position change
Added Lines from the level „Ride the Line“ to the practice room
Fixed a small issue when no gamepad is connected
Fixed the issue that the key mapping in the practice room quickly switches between controller and keyboard when you have a controller connected with slight stick drift while you are actually playing with a keyboard A similar problem has also been fixed with the Emote-Wheel